Red

Red is the magician Gerdy meets in Midmear who gives him the Magic Flute after beating his challenge. He is some sort of squirrel anthro with red fur (hence the name "Red").

Appearance
He's a aquirrel-anthro with red fur who wears a blue magician's outfit and hat that may be a little too big for him as he's seen readjusting his hat often. He also wears cartoonish looking boots as does everyone in this game.

Character
Dispite how Moley depicts wizards and magicians alike, Red is actually friendly toward Gerdy, even after he accidentlay scared him upon first meeting him. Modest enough to know when he's beat. It could be suggested that since all other magicians in Midmear left him to make potions while they go off fishing that he's not quite liked by his peers.

Midmear
Skybird tells Gerdy that he shall need the magic flute from the magicians in Midmear in order to pen the many Bleeps in the level. When entering the area indicated on the map he see's Red reading out of perhaps a spell book and sneaks up to him saying "Hi!" which makes Red jump. Gerdy apologizes and asks Red what is he doing here. Red tells Gerdy that "We magicians make potions for people all over the island" when no one else is there currently. He tells that all other magicians went on holiday and left him to do all the work. When Gerdy mentions that he's a shepherd on his way to the tournament, Red shows Gerdy his magic flute he handcrafted himself. He then asks Gerdy if he would like to pit his skills against his flute, which he agrees. When Gerdy beats Red's time in the area, Red gives him the magic flute saying "Of course that's what I made it for! It's a shepherd's flute, and you're a shepherd!". Gerdy thanks him and leaves.

Tournament Island
After Gerdy has beaten Sadorf, Red is seen dancing around a campfire with some of Gerdy's friends.